Unterschiede

Hier werden die Unterschiede zwischen zwei Versionen angezeigt.

Link zu dieser Vergleichsansicht

Beide Seiten der vorigen Revision Vorhergehende Überarbeitung
Nächste Überarbeitung
Vorhergehende Überarbeitung
gf2:projekte:2024:minecraft:2d1gruppe4 [2025/04/07 13:10] – [Code] nelaigf2:projekte:2024:minecraft:2d1gruppe4 [2025/04/07 13:25] (aktuell) – [Code] nelai
Zeile 263: Zeile 263:
     blocks.clone(world(201, -59, 96), world(201,-59,96), world(x+1, y-3, z+1), CloneMask.REPLACE, CloneMode.NORMAL)     blocks.clone(world(201, -59, 96), world(201,-59,96), world(x+1, y-3, z+1), CloneMask.REPLACE, CloneMode.NORMAL)
  
 +#Die Garderobe wird bei der anderen Seite platziert 
 +def garderobe2(x,y,z): 
 +    material=[GRAY_CONCRETE, LOG_DARK_OAK, DARK_OAK_DOOR,GLASS_PANE, SPRUCE_WOOD_STAIRS, SPRUCE_FENCE, AIR] 
 +    blocks.fill(material[0], world(x, y, z), world(x+7, y+5, z+10), FillOperation.HOLLOW) 
 +    blocks.fill(material[1], world(x, y, z), world(x+7, y, z+10), FillOperation.REPLACE) 
 +    blocks.fill(material[2], world(x+7, y+1, z+5), world(x+7, y+1, z+5), FillOperation.HOLLOW) 
 +    blocks.fill(blocks.block_with_data(material[4], 2), world(x+4, y+1, z+9), world(x+1, y+1, z+9), FillOperation.REPLACE) 
 +    blocks.fill(blocks.block_with_data(material[4], 3), world(x+4, y+1, z+1), world(x+1, y+1, z+1), FillOperation.REPLACE) 
 +    blocks.fill(blocks.block_with_data(material[4], 3), world(x+4, y+1, z+6), world(x+1, y+1, z+6), FillOperation.REPLACE) 
 +    blocks.fill(blocks.block_with_data(material[4], 2), world(x+4, y+1, z+4), world(x+1, y+1, z+4), FillOperation.REPLACE) 
 +    blocks.fill(material[3], world(x, y+2, z+3), world(x, y+3, z+4), FillOperation.REPLACE) 
 +    blocks.fill(material[3], world(x, y+2, z+6), world(x, y+3, z+7), FillOperation.REPLACE) 
 +    blocks.fill(material[5], world(x+4, y+3, z+9), world(x+1, y+3, z+9), FillOperation.REPLACE) 
 +    blocks.fill(material[5], world(x+4, y+3, z+4), world(x+1, y+3, z+6), FillOperation.REPLACE) 
 +    blocks.fill(material[5], world(x+4, y+1, z+5), world(x+1, y+2, z+5), FillOperation.REPLACE) 
 +    blocks.fill(material[6], world(x+3, y+1, z+5), world(x+3, y+3, z+5), FillOperation.REPLACE) 
 +    blocks.fill(material[6], world(x+1, y+1, z+5), world(x+1, y+3, z+5), FillOperation.REPLACE) 
 +    blocks.fill(material[5], world(x+4, y+3, z+1), world(x+1, y+3, z+1), FillOperation.REPLACE) 
 +  
 +  
 +def details2(x,y,z): 
 +    material=[GLOWSTONE, DARK_OAK_PRESSURE_PLATE, DARK_OAK_BUTTON, CHAIN] 
 +    blocks.fill(material[0], world(x+2, y, z+3), world(x+3, y, z+4), FillOperation.REPLACE) 
 +    blocks.fill(material[0], world(x+4, y, z+6), world(x+5, y, z+7), FillOperation.REPLACE) 
 +    blocks.fill(material[1], world(x+6, y-4, z+5), world(x+6, y-4, z+5), FillOperation.REPLACE)
  
 #Wenn man das Feld betritt werden Villagers gespawned als Zuschauer #Wenn man das Feld betritt werden Villagers gespawned als Zuschauer
Zeile 287: Zeile 311:
 Weg(129,-61,216) Weg(129,-61,216)
 Deco(129,-60,216)  Deco(129,-60,216) 
-garderobe(152,-54,177) +garderobe(151,-54,177) 
-garderobe(152,-54,190) +garderobe(151,-54,190) 
-details(152, -49, 177) +details(151, -49, 177) 
-details(152, -49, 190) +details(151, -49, 190) 
-details(122, -49, 177) +garderobe2(123,-54,177) 
-garderobe(122,-54,177)+details2(123, -49, 177) 
 +garderobe2(123,-54,190) 
 +details2(123, -49, 190)
 on_travelled_walk()        on_travelled_walk()       
 </code> </code>
  • gf2/projekte/2024/minecraft/2d1gruppe4.1744024222.txt.gz
  • Zuletzt geändert: 2025/04/07 13:10
  • von nelai