====== Jaimees gespeicherte Codes ====== [[archiv:gf:gf2020_2021:minecraft:projekt:2d2:jaimeeulyanaleonie:start|Zurück]] def garten(): blocks.fill(END_STONE_BRICKS, world(-133, 3,-117), world(-158, 3,-116 )) blocks.fill(END_STONE_BRICKS, world(-133, 3, -101), world(-159, 3, -100)) blocks.fill(END_STONE_BRICKS, world(-142, 3, -115), world(-150, 3, -102)) blocks.fill(MOSSY_STONE_BRICKS, world(-142, 4, -99), world(-142, 7, -99)) blocks.fill(MOSSY_STONE_BRICKS, world(-133, 4, -99), world(-133, 7, -99)) blocks.fill(MOSSY_STONE_BRICKS, world(-133, 7, -99), world(-142, 7, -118)) blocks.fill(MOSSY_STONE_BRICKS, world(-142, 7, -118), world(-142, 3, -118)) blocks.fill(MOSSY_STONE_BRICKS, world(-133, 7, -118), world(-133, 3, -118)) blocks.fill(GLASS, world(-139, 7, -115), world(-138, 7, -113)) blocks.fill(GLASS, world(-138, 7, -108), world(-139, 7, -110)) blocks.fill(GLASS, world(-138, 7, -104), world(-139, 7, -102)) blocks.fill(WATER, world(-136, 3, -112), world(-139, 3, -105)) blocks.fill(PODZOL, world(-135, 3, -105), world(-135, 3, -112)) blocks.fill(ROSE_BUSH, world(-135, 4, -105), world(-135, 4, -112)) mobs.spawn(TROPICAL_FISH, world(-136, 4, -112)) mobs.spawn(TROPICAL_FISH, world(-139, 4, -105)) mobs.spawn(TROPICAL_FISH, world(-137, 4,-107 )) mobs.spawn(TROPICAL_FISH, world(-138, 4, -107)) blocks.fill(SAND, world(-139, 2, -105), world(-136, 2, -112)) blocks.fill(PODZOL, world(-141, 3, -118), world(-134, 3, -118)) blocks.fill(RED_TULIP, world(-141, 4, -118), world(-134, 4, -118)) blocks.fill(PODZOL, world(-141, 3, -99), world(-134, 3, -99)) blocks.fill(RED_TULIP, world(-141, 4, -99), world(-134, 4, -99)) blocks.place(BIRCH_SAPLING, world(-137, 4, -94)) blocks.place(BIRCH_SAPLING, world(-141, 4, -94)) blocks.place(BIRCH_SAPLING, world(-141, 4, -123)) blocks.place(BIRCH_SAPLING, world(-137, 4, -123)) blocks.fill(PODZOL, world(-151, 3, -115), world(-151, 3, -102)) blocks.fill(LILY_OF_THE_VALLEY, world(-151, 4, -115), world(-151, 4, -102)) blocks.fill(OAK_WOOD_SLAB, world(-142, 4, -114), world(-142, 4, -103)) blocks.fill(END_STONE_BRICKS, world(-114, 3, -128), world(-104, 3, -129)) blocks.fill(END_STONE_BRICKS, world(-111, 3, -130), world(-112, 3, -136)) blocks.fill(END_STONE_BRICKS, world(-113, 3, -136), world(-144, 3, -135)) blocks.fill(END_STONE_BRICKS, world(-144, 3, -134), world(-143, 3, -118)) blocks.fill(END_STONE_BRICKS, world(-144, 3, -99), world(-143, 3, -88)) blocks.fill(END_STONE_BRICKS, world(-142, 3, -88), world(-111, 3, -89)) blocks.fill(END_STONE_BRICKS, world(-111, 3, -90), world(-112, 3, -127)) blocks.fill(WHITE_TERRACOTTA, world(-137, 3, -112), world(-137, 3, -112)) garten() player.teleport(world(-137, 4, -112)) Und jetzt muss man von diesem Punkt aus Ulyanas Funkion einfügen, denn ihre Funkion ist genau von diesem Punk mit "pos" gesteuert.