======Tempel====== def tempel(x,y,z): blocks.fill(MOSSY_STONE_BRICKS, world(1, 3, 1), world(x,3+y,z)) blocks.fill(AIR, world(2,4, 2), world(x-1, 3+y-1, z-1)) blocks.fill(MOSSY_STONE_BRICKS, world(1+y, 4+y, 1+y), world(x-y, y+y+3, z-(y))) blocks.fill(AIR, world(y+2, y+4, y+2), world(x-(y+1), y+y+2, z-y-1)) blocks.fill(MOSSY_STONE_BRICKS, world(2*y+1, y+y+3, 2*y+1), world(x-2*y, 3*y+3, z-2*y)) blocks.fill(AIR, world(2*y+2, y+y+4, 2*y+2), world(x-(2*y+1), 3*y+2, z-(2*y+1))) blocks.fill(AIR, world(2*y+12, 3*y+3, 2*y+12), world(x-(2*y+12), 3*y+3, z-(2*y+12))) for i in range (-5, 5, 2): blocks.fill(MOSSY_STONE_BRICKS, world(x/2+i, y*3+4, z/2+5), world(x/2+i, y*4+4,z/2+5)) blocks.fill(MOSSY_STONE_BRICKS, world(x/2+i, y*3+4, z/2-5), world(x/2+i, y*4+4,z/2-5)) blocks.fill(MOSSY_STONE_BRICKS, world(x/2+5, y*3+4, z/2+i), world(x/2+5, y*4+4,z/2+i)) blocks.fill(MOSSY_STONE_BRICKS, world(x/2-5, y*3+4, z/2+i), world(x/2-5, y*4+4,z/2+i)) blocks.fill(MOSSY_STONE_BRICKS, world(x/2+5,y*4+4, z/2+5), world(x/2-5, y*4+4 ,z/2-5)) tempel(50,6,50) * [[archiv:gf:gf2020_2021:minecraft:projekt:2d2:andere_versionen_t:start| frühere Versionen des Tempels]]