Code Weg
def Weg(x,z):
#Luft
blocks.fill(AIR, world(x, 4, z), world(x+3, 4, z+32))
blocks.fill(AIR, world(x+4, 4, z+16), world(x+21, 4, z+19))
blocks.fill(AIR, world(x+24, 4, z), world(x+27, 4, z+13))
blocks.fill(AIR, world(x+30, 4, z+16), world(x+70, 4, z+19))
blocks.fill(AIR, world(x+24, 4, z+22), world(x+27, 4, z+38))
blocks.fill(AIR, world(x+27, 4, z+35), world(x+39, 4, z+38))
#Weg
blocks.fill(GRASS_PATH, world(x, 3, z), world(x+3, 3, z+32))
blocks.fill(GRASS_PATH, world(x+4, 3, z+16), world(x+21, 3, z+19))
blocks.fill(GRASS_PATH, world(x+24, 3, z), world(x+27, 3, z+13))
blocks.fill(GRASS_PATH, world(x+30, 3, z+16), world(x+70, 3, z+19))
blocks.fill(GRASS_PATH, world(x+24, 3, z+22), world(x+27, 3, z+38))
blocks.fill(GRASS_PATH, world(x+27, 3, z+35), world(x+39, 3, z+38))