archiv:gf:gf2020_2021:minecraft:projekt:2d2:zoesofija:start

Projekt Minecraft

def sky_stair (xpos,ypos,zpos,breite):

  for i in range(100):
      blocks.fill(blocks.block_with_data(QUARTZ_STAIRS,2),world(xpos,ypos+i,zpos+i) , world (xpos+breite,ypos+i,zpos+i))

sky_stair(1,4,-243,100)

def Grundgerüst(xpos,ypos,zpos,breite):

      blocks.fill(BLOCK_OF_QUARTZ,world(xpos,ypos,zpos),world(xpos+breite,ypos,zpos+breite))

Grundgerüst(131,102,-64,100)

def Grundgerüst_gras(xpos,ypos,zpos,breite):

  blocks.fill(GRASS,world(xpos,ypos,zpos),world(xpos+breite,ypos,zpos+breite))

Grundgerüst_gras(131,103,-63,100)

def Baum(xpos, ypos, zpos):

  for i in range(0,13,1):
      blocks.place(BROWN_WOOL,world(xpos,ypos+i,zpos))
  for p in range(4,13,1):
      blocks.place(BLACK_WOOL,world(xpos+1,ypos+p,zpos))
      blocks.place(BLACK_WOOL,world(xpos-1,ypos+p,zpos))
      blocks.place(BLACK_WOOL,world(xpos,ypos+p,zpos+1))
      blocks.place(BLACK_WOOL,world(xpos,ypos+p,zpos-1))
  for l in range(6,12,1):
      blocks.place(BLACK_WOOL,world(xpos+2,ypos+l,zpos))
      blocks.place(BLACK_WOOL,world(xpos-2,ypos+l,zpos))
      blocks.place(BLACK_WOOL,world(xpos,ypos+l,zpos+2))
      blocks.place(BLACK_WOOL,world(xpos,ypos+l,zpos-2))
  for s in range(6,12,1):
      blocks.place(BLACK_WOOL,world(xpos+1,ypos+s,zpos+1))
      blocks.place(BLACK_WOOL,world(xpos-1,ypos+s,zpos-1))
      blocks.place(BLACK_WOOL,world(xpos+1,ypos+s,zpos-1))
      blocks.place(BLACK_WOOL,world(xpos-1,ypos+s,zpos+1))
  for o in range(12,14,1):
      blocks.place(BLACK_WOOL,world(xpos,ypos+o,zpos))

def baeume():

  for f in range(276,326,10):
      Baum(-587,104,f)
      Baum(-567,104,f)

baeume()

for i in range(160, 260, 1):

  blocks.place(WATER,world(-464,102,i)) 
  blocks.place(WATER,world(-362,102,i))
  

def Haus(xpos,ypos,zpos,breite,hoehe):
  blocks.fill(BLOCK_OF_QUARTZ,world(xpos,ypos,zpos),world(xpos+breite,ypos+hoehe,zpos+breite))
  blocks.fill(AIR,world(xpos+1,ypos,zpos),world(xpos+breite-1,ypos+hoehe-1,zpos+breite-1))

def Säulen(xpos,ypos,zpos,breite,hoehe):
  blocks.fill(CHISELED_QUARTZ_BLOCK,world(xpos,ypos,zpos),world(xpos,ypos+hoehe,zpos+breite))

def Eingang(xpos,ypos,zpos,breite,hoehe):
  blocks.fill(AIR,world(xpos,ypos,zpos),world(xpos,ypos+hoehe,zpos+breite))

Haus(-78,104,177,18,8)

for i in range(-78,-58,2):
  Säulen(i,104,177,1,8)

for f in range(-70,-64,1):
  Eingang(f,104,177,1,7)

  • archiv/gf/gf2020_2021/minecraft/projekt/2d2/zoesofija/start.txt
  • Zuletzt geändert: 2022/08/27 18:08
  • von lehmannr